MIKHAILUTSA, O. .; POZHUYEV, A. .; WOLIK, S. . ANALYSIS OF PROCEDURAL GENERATION METHODS FOR 3D GAME CONTENT. APPLIED QUESTIONS OF MATHEMATICAL MODELLING, [S. l.], v. 4, n. 2.2, p. 128-136, 2021. DOI: 10.32782/KNTU2618-0340/2021.4.2.2.13. Disponível em: //ojs.kntu.net.ua/index.php/aqmm/article/view/193. Acesso em: 21 лис. 2024.